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The Shoulds and Should Nots Cards: Social Emotional Learning Activity

Original price was: $20.95.Current price is: $18.95.

Photos of Appropriate & Inappropriate Behaviors; Supports Autism & ADHD; Encourages Positive Decision-Making

Availability: 200 in stock

SKU: Should Nots Cards Categories: , , ,
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Discount per Quantity

QuantityDiscountPrice
2 - 45%$18.00
5 - 1010%$17.06
11 - 1915%$16.11
20 +20%$15.16

THOUGHT-SPOT’S THE SHOULDS & SHOULD NOTS CARD GAME is an invaluable resource designed to support children’s social skills. With a focus on enhancing self-awareness, social awareness, and relationship skills, this game offers comprehensive support for children, tweens, and teens from K-12. Featuring 64 full-color scenario cards, the game encourages perspective-taking, active listening, and responsible decision-making, all while fostering empathy and accountability. Through engaging in role-playing activities with parents, siblings, or caregivers, children can enhance their social skills in a fun and creative manner. With its focus on promoting good manners, social skills, and critical thinking skills, the game offers numerous benefits for holistic child development, making it an essential addition to any educational toolkit. As an ADHD and autism tool, this game empowers parents to instill vital social skills in their children. Through interactive gameplay, children learn to engage more effectively with peers, express themselves appropriately, and cultivate confidence while reducing stress and anxiety. Ultimately, nurturing these social skills equips children with indispensable tools to navigate social complexities, fostering healthier relationships, bolstering confidence, and enhancing overall well-being.

  • SOCIAL SKILLS DEVELOPMENT: These cards aim to enhance kids’ social skills by showing photos of both appropriate and inappropriate behaviors in everyday situations. Through engaging gameplay, children learn to distinguish between acceptable and unacceptable behaviors, fostering empathy and effective communication skills. The cards can be used in role-playing with parents, siblings, or other caregivers, providing an educational game with lots of fun and creative gameplay.
  • HOW TO PLAY: The deck contains 64 FULL-COLOR SCENARIO CARDS, and children are prompted to discern between two images illustrating appropriate versus inappropriate behavior across various daily social situations. They then place the cards accordingly on the Player’s Place Card. The cards build competencies in SELF-AWARENESS, SELF-MANAGEMENT, SOCIAL AWARENESS, RELATIONSHIP SKILLS, RESPONSIBLE DECISION-MAKING, DIVERSITY, EQUITY, and INCLUSION.
  • TOP TEN BENEFITS: 1. Practice perspective-taking skills 2. Learn effective communication 3. Develop self-awareness 4. Broaden critical thinking skills 5. Deep listening, teamwork, and cooperation skills 6. Build executive functions 7. Reduce social anxiety 8. Build empathy and responsibility 9. Build vocabulary and academic language 10. Develop good manners
  • ADHD / AUTISM TOOL – These cards serve as valuable resources for parents and educators to understand children’s emotional responses and support their social skills. GREAT EDUCATIONAL STEM TOY AND GAME – This is a helpful learning tool for ANY child, particularly those in preschool, kindergarten, and elementary schools. They provide targeted support for children with ADHD or autism, fostering emotional regulation and social competence.
  • STEM TOY AND CARD GAME – By incorporating STEM learning principles, this game not only entertains but also educates. Through hands-on engagement with real-world scenarios, children develop critical thinking, problem-solving, and creativity, laying a foundation for future academic and life success.
Weight 1 lbs

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